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Designs for Learning

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Interview with Etienne Wenger
Theory on Designs for Learning

Interview with Etienne Wenger

At the NNU conference in April 2020 my colleague Peter Holmboe and I were fortunate to spend a day in the company of Etienne Wenger.

15. februar 202128. februar 2021 by hachmann3 Min Reading
Design activity #3: Final prototypes
Computational Thinking

Design activity #3: Final prototypes

In today’s design activity, we finishing the first prototype and readying it for the first testing in school. We will present the prototype to the

3. oktober 202015. februar 2021 by hachmann2 Min Reading
Design activity #2: First prototyping
Computational Thinking

Design activity #2: First prototyping

Since sketching the raw ideas of the game my colleague (Lene Illum Skov) and I went through the first initiating design workshop. The aim of

30. september 202015. februar 2021 by hachmann2 Min Reading
Design activity #1: First ideas on designing a game  for computational thinking
Computational Thinking

Design activity #1: First ideas on designing a game for computational thinking

The mock-up and ideas The basic ideas. Today I started on the basic idea of the game for fostering algorithmic thinking and pattern recognition within

28. september 202015. februar 2021 by hachmann2 Min Reading

About this site

Hello there!

My name is Roland Hachmann and I’m a researcher crossing the fields of computer science and educational research. I’m particularly interested in Computational Thinking and practices in education. On this blog, you can follow my research findings, ideas, designs, thoughts and resources gathered along the way.

For more info on me and my other fields of research please visit: hachmann.dk or Orcid 

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